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ISAC Environmental Warn Sensor -- Real-Life Concept Inspired by The Division

Hey everyone! I’ve been building a real-world version of the ISAC Environmental Warn Sensor, inspired by the iconic SHD tech from Tom Clancy’s The Division.

This solo project brings the in-game concept to life using real sensors and long-range wireless communication via LoRa. That means the device can send environmental hazard data -- like toxic gas levels, extreme temperatures, or poor air quality -- over several kilometers, all without needing Wi-Fi or cellular service.

Perfect for remote or emergency scenarios where infrastructure is down.

Long-Range Communication

Utilizes LoRa (Low Power, Long Range) for communication over several kilometers without Wi-Fi or cellular.

Real-Time Alerts

Provides immediate alerts from isolated or off-grid locations for environmental hazards.

Comprehensive Monitoring

Monitors air quality, gas levels, temperature, humidity, UV, and particulate matter.

ISAC Sensor Interface Example

Example of the ISAC sensor interface and data display.

SHD Tech Inspired

A real-life rendition of the iconic SHD tech from Tom Clancy’s The Division.

ISAC Environmental Sensor Beacon -- Project Summary

πŸ”§ Hardware Overview

🌐 Features & Goals

πŸ›  Development Notes

πŸ“¦ Physical Specs

πŸ”„ Current Status

πŸ”§ Sensors & What They Detect

Sensor/Module Name What It Detects
BME680Temperature, Humidity, Air Pressure, VOCs (air quality)
MQ-135COβ‚‚, Ammonia (NH₃), Benzene, Smoke, VOCs
MQ-2LPG, Smoke, Methane, Hydrogen
MQ-7Carbon Monoxide (CO)
CCS811 / SGP30eCOβ‚‚, Total VOCs (TVOCs)
DS18B20Precise Temperature
BH1750Light Intensity (lux)
Microphone / Sound SensorAmbient Noise Level
PIR Motion SensorMotion / Presence
NEO-6M GPSLocation (not a sensor, but adds geo-data)
LoRa Module (e.g., SX1278)Wireless Data Transmission (not a sensor, for communication)